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Composer, mastering engineer, sound designer, and performer.

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Short test video of part of an installation piece involving multiple audio channels and videos.
The idea was to capture a person as they exist in one particular moment in time. This video example uses myself as the subject, but multiple subjects would be used for this as an installation. The installation itself is generative in that the 4 stereo audio tracks and the video files loop, fade, and re-generate independently from one another.
The audio was created using acoustic instruments with digitally created “harmonics” in Max/Msp centered around a fundamental pitch sourced on a de-tuned guitar.
One could view this as a meditation on time, exploring the notion of self as it exists with in time, both physically and mentally.

I guess I asked myself
What is here?
How do we remember?

Getting Here (test) from Daniel Eaton on Vimeo.

The Di-Morpher contains 2 stereo loopers with overdubbing. Each looper is connected to 2 stereo morphers that can be scrubbed with the function graph.  Additional morpher controls are through the animated xy graph.  Lines and shapes can be recorded or randomly generated manipulating the grains from the sampled loop and additional comb filtering.   I also added a delay on the input signal and a pitch shift delay on the summed output signal.  Reverb and Ambisonic panning for extra.  All controls are assignable with the Trombduino in various configurations.

“A Dream Adventure” is a patch created as a standalone work for 4 channels of audio, that also has built in variation for each performance.

“A Dream Adventure” also comes in an installation mode where its 12minute variable performance can constantly regenerate it self.  This work utilizes vocal phonemes, harmonies generated from the harmonic series, reverb, ambisonic panning, and electronic sounds generated on an ARP Axxe pre-manipulated in Max/Msp and mixed in Logic Pro.  “A Dream Adventure” lasts for roughly 12 minutes and takes the listener on an enriched sonic adventure.  This work is available as a Max/Msp patch that can be performed anywhere with a 4 channel sound system, to obtain a Max runtime version of this patch for performance or installation send me a message.

A video of a live version of “The Dream Adventure” can be viewed below. Recorded in stereo.

This was my first construction of a trombone interface for computer.  It utilized an Arduino mini pro to 8 buttons, a triple axis accelerometer, and a potentiometer.

The accelerometer was attached to the slide of the trombone and set up to control live effects/processing.  The buttons were used for loop triggering and effects routing.  Performing with it was a blast but I found the overall ergonomics made performing with it less “intuitive” than I initially hoped for.  My overall goal in creating these interfaces for trombone and laptop is to create an interface that allows for ease of use, intuitive functionality, and no need to stare at my laptop while performing.  Ultimatley, this interface did pull me away from my laptop while performing and allowed for a more intuitive experience in creating audio/visual improvisations, but I knew in my heart I could make a better one.  Not bad for a first build!  Let’s see what happens next.